Continued from Modeling Creatures, Part 3.

Modeling Creatures Part 4

―drawing attention to the creature's defining visual characteristics, focusing on the face, and then cleaning up the scene for animation.

Author: Dane Aleksander, computer animator and CDO at Animat Habitat · graphic artist in Halifax, Canada.



				

Animat Habitat studium is published in part for all students of animation, and to advance the craft of wildlife visual effects for interactive multimedia and motion pictures. For a studio workshop or scheduled program, please contact: inbox [at] lifeasplay.ca.

* Curriculum is in development.